![]() ![]() Toxin (passive)Įnemies that cross through Viper's Poison Cloud, Toxic Screen, or Viper's Pit are instantly inflicted with at least 50 decay. Paired with a couple other buffs and some new tools for learning and practicing lineups, we’re excited to see if Viper can deliver on the deadly impact she promises while solidifying her spot on our roster. ![]() The updates to Toxin should also project more threat on enemies who consider pushing her smoke and will hopefully add a significant bite to her marque Toxic Screen. ![]() She should claim ground with force and dare opponents to challenge her. When compared to other Controllers, we want Viper to make big, committed decisions that truly alter the map and how both sides plan around her influence. We looked at a lot of possible changes for her, but ultimately landed on changes that pushed what makes Viper’s play pattern unique and still resonate with her theme. In the wake of Masters we’re introducing some bigger updates to our Agents, with Viper first in line. Oh my goodness, Bucky, look at your nerf. Also, your love of Escalation means we’re returning the favor with some ability updates and loadout variations for the mode. Slide on those headphones and enjoy HRTF, which helps pinpoint enemy footsteps, reloads, and Deathmatch respawns using a simulated surround sound space. Details are below, but remember that we’ll keep a close eye on how these play out once they’re live. With Masters behind us, it’s time to get to work on those promised Viper and Yoru changes. ![]()
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